While you are complaining about containers, somewhere in the gloomy laboratories of effective managers, new methods of monetization are invented. As the Glixel portal reports, the publishing house Activision The technology of matchmaking technology was blurred, which pushes the audience to get a coin or two out of her wallet.
The essence of the invention is quite simple. The game connects an inexperienced gamer to an experienced. “NUB” sees that the pros does, and the technology throws up some kind of microdays suitable for the situation. For example, if an experienced gamer uses a sniper rifle that does not have a Nuba, the game can offer to buy this weapon.
The idea is that the Nuba should impress a professional skill, so the user will want to purchase the same “trunk” – he will have the impression that he will also be able to effectively bend with the cannon what he saw.
In order for a cunning matchmaking match to work as it should, a complex system with a lot of factors is involved: the levels of players, delaying the connection, the number of friends online and much more are taken into account.
An example is the first -person shooter, although the patent applies to other genres.
Glixel writes that the application for a patent Activision submitted back in 2015, but approved it only now. Nevertheless, the publishing house has already talked with the portal and assured: in none of the current projects “Donatnaya”, the matchmaking match is not used. The technology was invented by an internal team that works separately from game studios.
Words Activision partially confirmed by a community specialist from Bungie: on Twitter, he said that in Destiny 2 There is not one of the described technologies.
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The best comments
Soon it will probably look like this:
You buy a game on a conditional site. For say 2000 rubles. The following is a letter of thanks from the studio:
Thank you for purchasing the "name of the game". To start playing, you should purchase PAK "Starting" for 750 rubles. Thank you
You acquire a pack and here you understand that your character can only squat and go forward. Another window from the developers pops up immediately:
Thank you for playing the name of the game. For a comfortable game, you need to purchase an addon “Basic movements of the character Vers. 2.5.1 "for 550 rubles. We inform you that at the moment, a 15% discount is valid for this addon
You buy this addon. Continue to play, get to the next location and understand that you can only move to Drakkar for 1250 rubles in the next location, or swim with your own, but 16 months of real time.
You have not seen fights with the last boss yet, there you will need to buy a patch that adds a sword for 1,500 rubles.
Hmm, where else can I put microtransactions, so it is in Dark Souls. You urinate such a boss. Once you die, the second, third, fourth … fiftieth. And then, after the next death, a small banner appears in the corner of the screen, speaking the type: “This bastard was sick of you? If you want to humiliate this mudil, show who the folder is here? Pay only 99.99 rubles and we will give you temporarily uber-youth, with the help of which you can crush the bastard of the egg, to piss and cram dick in his mouth! If this is not enough for you, you can pay 149.99 and we will give you the whole family, close and all other monsters who have at least somehow contacted him in all existing universes ”.
And what is complicated? Just never pay, even when you are bombarded with offers. The problem is different: a) this is rudeness; b) Why the hell to buy a game that is a simulator of targeting advertising with a screwed gameplay?
It will be worse if the message “You exceeded the death limit. Buy a pack of lives to continue passing ".
On PS/Xbox the situation. You buy there, for example, a sidge or a ghost for 3999, and no one will let you into a multiplayer because you have not issued a signature. So it turns out that for 3999 you buy the opportunity to play games of this kind.
"The idea is that the" Nuba "should impress the skill of a professional"
Rather, Nuba will be impressed by a long tirade in the voice chat what kind of special person he is, and where he go to ruin the games ..
“His name was Alexander from Ruinia. He was a ruiner – a murderer of the Timmates. Unusual contract to enlist the rink. "
In the news about the closure of Visceral Games, it seemed in the comments about this
Well, if you think about it, then what was still in the world of tanks, only there no one patented it
I understand that you need to earn. and there is no much money. But why in such a terrible way? After all, this will force to utter, anger players, annoy. Is it possible to come up with a way that the players themselves want to bring down? After all, there is an experience with a witcher 3, when they asked for supplements after the release of the last DLS, since the expanses tried to fame, and I still wanted to pay for this. it feels like idiots work there and consider gamers for morons. Well, or these gamers morons, and only part, a small part, is adequate. The second option looks more believable.
At this pace, players will have to study not only ways to pass the game, but also ways not to give the creators of the game to fool themselves)
The level of skill does not depend on weapons, a professional is able to bend even with the most ordinary barrel. It is important to understand the game, its mechanics and features, think with your head (and not turn it off during the game, as the noobs do).
A professional can bend with a regular barrel, yes, but you did not think about one interesting thing. NUB sees how a professional bends with a sniper rifle. NUB buys a sniper rifle and understands that he does not bend. What will happen? The client is unhappy, and they will understand that they are being deceived. Donates will not work. So we take a sniper rifle and make two versions- one, which is ordinary and is earned by stem for hours in the game and a donation version, which is somewhat improved and which can bend from the first minutes in the game. Skill is already going on fucking.