Category Archives: blog-121

Action-Zhizhizhach Wizard with a Gun attracted 100 thousand players

Galvanic Games shared that from the moment of release in her adventure action movie Wizard with a gun More than 100 thousand people played. The game is not presented in subscriptions, so we can safely assume that we are talking about sold units. The team promised to roll out "even more cool and magic pieces in the future".

Recall, c Wizard with nongamstop-casinos.uk/ a gun Users take control of the magician who should fix the time machine and prevent the apocalypse. To do this, you will have to make sorties outside the tower and fight off enemies with enemies with enchanted bullets. The company can make a second player through an online cooperative.

The developers also released a video in which they lit a story Galvanic Games and talked about the creation Wizard with a gun. The staff of the studio officially contains 14 people, but developers do not shy to seek help from outsiders. The largest game Galvanic Before the release of the "wizard with a gun" was Rapture Rejects – Royal battle in the comic book universe Cyanide & Happiness.

The founder of the studio Patrick Morgan (Patrick Morgan) noted that Wizard with a gun turned out to be too big for his tiny team, so he had to look for ways to help colleagues. One of the solutions was the transition to a four -day working week. As a result, people have noticeably increased energy, which positively affected productivity, and the project itself "as if he had returned to the right rails" again.

Wizard with a gun Available on PC (Steam), PlayStation 5 and Xbox Series. The release on Nintendo Switch is expected once later. Critics put up the survivors of good grades (73 points on Metacritic, 75 points for Opencritic), and Steam users were divided into 83 % of positive reviews. At Stopgame.ru is also a review Wizard with a gun – Run to read if you haven’t done this yet!

Om forbuddet mod alkohol, afhængighed og “bivirkninger”: 10 hovedspørgsmål om antidepressiva

Indtil videre mener nogle, at det er muligt at ty til antidepressiva med den mindste stress, andre demoniserer tabletter og nægter at tage dem, selvom der er en alvorlig diagnose. Hvor er sandheden? Vi vil beskæftige os med psykiatere.

Antidepressiva er et af de mest anvendte stoffer i verden. Der er en opfattelse af, at de kun bruges til at bekæmpe depression, men denne gruppe af medikamenter hjælper med et bredt spektrum af lidelser: med ængstelige og fobiske lidelser, panikanfald, irritable tarme, kroniske smerter og migræne.

Hvad ellers er vigtigt at vide om dem? Eksperter fortæller.

Alina Evdokimova, psykiater:

1. Hvordan og hvornår antidepressiva dukkede op?

I 1951 blev kliniske test af anti-TB-lægemidler udført i New York. Snart bemærkede forskere, at patienter, der tog disse stoffer, begyndte at opleve let spænding og overskydende kræfter, og en af ​​dem begyndte endda at krænke den offentlige orden.

I 1952 annoncerede den franske psykiater Jean af sagen effektiviteten af ​​disse stoffer til behandling af depression. Denne undersøgelse blev gentaget af amerikanske psykiatere-her i 1953 Max Lurie og Harry Zalzer og kaldte disse stoffer "antidepressiva".

2. Hvorvidt antidepressiva i den nye tidsalder adskiller sig fra tidligere analoger?

De adskiller sig i færre bivirkninger med højtydende indikatorer. Nye antidepressiva handler på hjernens receptorer "mere rettet", deres virkning er selektivt. Derudover påvirker mange nye antidepressiva ikke kun serotoninreceptorer, men også noradrenalinreceptorer og dopamin.

3. Hvorfor antidepressiva har mange bivirkninger?

Faktisk er dette en myte, at der er så mange af dem. Antidepressiva har i gennemsnit bivirkninger så meget som velkendt Analin.

Bivirkninger af antidepressiva skyldes deres indflydelse på mængden af ​​serotonin, noradrenalin, dopamin samt histaminreceptorer, adrenergiske receptorer og kolinergiske hjernereceptorer. Jeg vil give mit yndlingseksempel om serotonin. Alle mener, at dette hormon er indeholdt i hjernen. Men faktisk er der kun 5% af det samlede serotonin i kroppen i hjernen! Det er hovedsageligt placeret i nogle nerveceller i mave -tarmkanalen, i blodplader, i nogle immunceller.

Når man tager antidepressiva, øges naturligvis indholdet af serotonin ikke kun i hjernen, men også i kroppen som helhed. Derfor er kvalme i de første optagelsesdage, kvalme, ubehag i maven. Serotonin er også ansvarlig ikke kun for nervesystemets humør og stabilitet over for eksterne irritanter, men er også en hæmmende neurotransmitter, og for eksempel bivirkninger i form af et muligt fald i libido.

For at tilpasse sig det skiftende https://onlineapotek24dk.com/kob-kamagra-100mg-uden-recepta-online/ indhold af serotonin, har kroppen normalt brug for cirka en uge.

4. Er det muligt at blive afhængig af antidepressiva?

De stoffer, der forårsager afhængighed, har en række karakteristiske træk:

ukontrolleret trang til modtagelse,

Udviklingen af ​​tolerance over for stoffet (for at opnå effekten kræves en konstant stigning i doseringen),

Tilstedeværelsen af ​​tilbagetrækningssyndrom (Breaking, Hangover).

Alt dette er ikke karakteristisk for antidepressiva. De forårsager ikke en stigning i humør, skift ikke bevidsthed, tænker. Imidlertid er behandlingsforløbet med antidepressiva dog ret langt, hvis du afbryder behandlingen inden det nødvendige tidspunkt, med stor sandsynlighed, vil smertefulde symptomer vende tilbage igen igen. Ofte er det på grund af dette, at indbyggere mener, at antidepressiva forårsager afhængighed.

Anastasia Ermilova, psykiater:

5. Hvordan antidepressiva fungerer?

Der er flere grupper af antidepressiva. Principperne for deres arbejde er baseret på reguleringen af ​​hjernens neurotransmittere – for eksempel serotonin, dopamin, norepinephrin.

Således bidrager den mest "populære" gruppe af antidepressiva – SIO’er (selektive hæmmere af omvendt optagelse af serotonin) – til en stigning i mængden af ​​serotonin i et synaptisk hul. På samme tid bidrager antidepressiva til en glat normalisering af humørbaggrund, men forårsager ikke eufori.

Den anden vigtige virkningsmekanisme er aktivering af neuroner vækstfaktorer. Antidepressiva hjælper med at danne nye forbindelser i hjernen, men denne proces er meget langsom – dermed varigheden af ​​disse lægemidler.

6. Antidepressiva behandler virkelig, eller de er kun effektive under brugen af?

Antidepressiv effekt forekommer kun fra 2-4 ugers optagelse og stabiliserer jævnt stemningen. Behandling af den første episode af lidelsen udføres, indtil symptomerne forsvinder, derefter forhindres tilbagefaldet i mindst seks måneder – det vil sige dannelsen af ​​de meget neurale forbindelser, der "ved, hvordan man lever uden depression og angst".

Med gentagne episoder af depression kan behandlingsperioden stige, men ikke på grund af dannelsen af ​​afhængighed af antidepressiv.

Ved afslutningen af ​​behandlingskursus vil lægen gradvist reducere doseringen af ​​antidepressiva for at undgå annulleringssyndrom og give biokemiske processer i hjernen mulighed for at tilpasse sig fraværet af et "krykke". Så hvis du ikke bryder behandlingen i forvejen, er det ikke nødvendigt at ty til antidepressiva.

7. Hvad vil der ske, hvis du drikker alkohol i løbet af antidepressiva?

Først og fremmest skal det huskes, at alkohol har den modsatte effekt, nemlig "depressiv". I instruktionerne til alle antidepressiva anbefales det at opgive alkohol på grund af manglen på pålidelige data om samspillet mellem disse stoffer.

Taler med enkle ord: Ingen vil helt sikkert give dig et svar og nogen garantier til spørgsmålet “Er det muligt at være et glas vin til en ferie?"Nogen kan være meget dårlig, når man kombinerer et glas vin og minimale doser af antidepressiva, og nogen går i en binge under behandling med hans tanker" Avos vil bære denne gang "-og dette bærer (men dette er ikke nøjagtigt).

Hvad kan der være konsekvenserne? Trykbølger, styrkelse af bivirkninger, hallucinationer. Så det er bedre at spille det sikkert!

Oleg Olshansky, psykiater:

8. Kan antidepressiva bringe reel skade?

Jeg ville ændre ordet "bringe" til "ring". Ja, de kan – trods alt er der bivirkninger og kontraindikationer. Antidepressiva er ordineret af gode og rimelige grunde. Og dette gøres af en læge, der er ansvarlig for patientens helbred: både juridisk og moralsk.

Jeg vil ikke liste, hvad der kan være forårsaget af modtagelse af antidepressiva – bare åbne instruktionerne og omhyggeligt gøre dig bekendt med det. Der vil det endda blive skrevet, hvilken procentdel af mennesker denne eller den bivirkning er forårsaget, og under hvilke betingelser det er kategorisk umuligt at acceptere dem.

Den vigtigste ting, når man ordinerer helvede af terapi er at vurdere en persons tilstand korrekt. Ethvert stof kan skade. Her spiller individuel tolerance, kvaliteten af ​​selve lægemidlet og en kompetent diagnose roller.

9. Hvorfor antidepressiva skriver ikke kun ud med depression, men også med andre psykiske lidelser?

Der er en række teorier om årsagerne til udvikling af depression. Den mest populære af dem er baseret på det faktum, at en person har mangel på monoaminer (neurotransmittere) – serotonin, dopamin og noradrenalin. Men det samme monoamin -system spiller en førende rolle i udviklingen og andre lidelser.

10. Er det muligt at tage antidepressiva, hvis du ikke har depression, men bare en vanskelig periode i livet?

Afhængigt af hvilken stat denne "komplekse periode" bragte en person. Sagen er, hvordan han har det. Og så kommer en læge til redning, der kan kontrollere og vurdere patientens tilstand. En vanskelig periode kan trække på og sænke den til meget "bund". Og antidepressiva er i stand til at hjælpe med at svømme. Dette er dog ikke en magisk pille. At ændre dit liv er ikke altid let. På en eller anden måde behøver du ikke selv lave en diagnose.

Crossout action has launched – it is time to make an armored car “boom”!

IN Crossout Players can create an armored armor from a variety of spare parts that are scattered through the post -apocalyptic world. According to the authors, hundreds of details are used, including the legacy of the past (rusty doors, chainsaws and cabs) and new inventions of self-taught designers (combat drones, invisibility generators and reactive accelerators). No classes and templates – any user Crossout is free to collect exactly the wheelbarrow that he dreams about.

The Games universe inhabit several factions with their lifestyle and behavior in battles. For example, "frantic" give fast cars, and "wanderers" – technological bells. Together with the launch in Crossout The fifth group appeared – "Steppe wolves". Their features are good armor and long -range guns.

The game offers an armful of different modes – PVP, PVE and races. Details for ideal armored vehicles are extracted in several ways: they are earned in battles and tasks PVE, boil on machines or purchased in the market where the economy is regulated by the players themselves. The developers emphasize: there are no items that are available exclusively for real money and at the same time affect the characteristics.

Crossout Already waiting for you on PC, Xbox One and PlayStation 4. The remaining details are on the official website.

May 30, 2017 “Roads of Roads” – new AGENTS of MayHEM trailer about automobile chaos

May 30, 2017 Valera’s cancer was Casinosnogamstop.co.uk right: the World of World of Tanks was Tornado Energy

Crossout

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They do not sell, but also not allowed) as in many ways, it is easier with off. site download, still through the launcher starts from add. registration

If through Steam, then yes, the same launcher, but you can log in through Steam. I did so in War Thunder and Star Conflict

Steam: // Install/386180
I don’t know, everything turned out. True, he says that my Gaijin account is tied to another steam account (what could be true, I don’t know where to check).

It seems, the game now has tough problems with the intra -game economy, so I would not advise going there, not preparing morally for tons of grind.

Recently added a lot of interesting new modes, it has become much more fun to play than for the end of the end of the alpha-forbid zbt.

They explain say, check the servers and when they are sure of their performance – they will allow.
The main thing is not to forget the accounts to knit. The donated beta testers is cool to start the game.

Well, judging by the reviews, the basic gameplay of the game is very cool, and for the sake it is worth playing. But for this you need to assemble a car, and this is already a hemorrhist. Somewhere I saw a good example-for crafting a weapon of rare quality, you need seven certain items of normal quality. It seems to be not so scary, since you get ordinary quality items for victories, but you get the subject in absolutely randomly, and you can mock you a random for a long time, without giving the spare parts that you need.

White missing white details can be bought at auction for a penny, everything rests on iron and copper. By craft-if you do not like to design, it is better to go to play any tanks, but if you have been in high esteem in childhood, then there should be no problems with crafting.

Robocraft in Gumno downloaded.I hope that this game will not die and will have at least stable 10k online.This is of course not tanks with 500k at the same time, but 10k is already quite good

I also hope so, I have been playing Crossaut for about 1-2 years, while the game has developed normally, let’s see how the OBT will affect it ..

The cast of Arken – the animated series on League of Legends

The release of the series "Arken" (Arcane In the original) from Netflix Approaching – the start of the show based on League of Legends scheduled for autumn 2021. The company rolled out a list of actors engaged in voice acting. For example, one of the main heroines will speak in a voice Haley Steinfield (Hailee Steinfeld) – Stars "Bumblebee" And "Falcon eye".

Accurate information about the plot "Arken" Not yet. Judging by the trailers, in the center of history there will be sisters wai and jinx. Events will unfold in the cities of Piltover and Zaun. The series will show both existing champions of the game and new heroes.

Name posters of the original characters of nongamstopsites.uk/ the series.

Name posters of the original characters of the series.

Name posters of the original characters of the series.

Name posters of the original characters of the series.

Name posters of the original characters of the series.

Characters from League of Legends

Jinx – Ella Pernell (Ella Purnell), noted in films "House of strange children Miss Peregrin" And "Army of the Dead" Zach Snyder (Zachary "Zack" Snyder).

Victor – Harry Lloyd (Harry Lloyd), remembered by the audience with the role of Viseris Targaryen in the first season "Games of Thrones".

New characters

Silco (Silco) – Jason is a reserve (Jason spisak). American voice actor, Marty’s voice from Mafia II and Scorpio from Marvel’s Spider-Man 2018.

Vander (Vander) – Jabe Blanc (JB BLANC). Dr. Barry Goodman from "Breaking Bad" And "Better call the salt".

The company also noted that the new trailer "Arken" will appear during the Tudum event from Netflix – It will take place on September 25. It is possible that at the same time the release date of the series will be announced.

Activision showed its “Neksten”

As part of the Game Developers Conference Activision showed its new system of rendering of the human face. This next generation technology developed by the research team Activision Blizzard, It is designed to derive the details of the heads of game characters to a new level.

There was a record of a demonstration in which a virtual bald man (yes, the same one shown by NVIDIA) diligently crowned various grimaces. The resulting result is really impressive, but do not flatter yourself: before we see the practical application of new technology, a lot of time will pass. On the one hand, there were no prototypes in the bench machine on which the techno-Demo worked-it was a simple laptop with the GTX 680 video card, which calmly produced 180 frames per second. But on the other hand, the scene itself turned out to be relatively easy – there was nothing in it but the character’s head.

On March 28, 2013, Metal Gear Solid 5: The Phantom Pain was announced and demonstrated and demonstrated

March 28, 2013 The first video Broken Age

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The head of the price independentcasinosites.co.uk/ list will now be highly detailed. It remains to add graphon to the doors and count the new engine is ready.

in places straight a frighteningly realistic. Perhaps even particularly suspicious people will no longer be able to bring the heads of the NPS from Scotgan.
Although others, on the contrary, only rejoice in this.
But, as it seems to me, it is straight by such a cool animation with something even spoils the whole picture. Perhaps they will not understand me now, but I will try to explain my point of view.
I remember the times with PS1 and Lara Croft (just something was remembered right away), and somehow the angular Lara with her clumsy animation was perceived quite normally. Like, this is a game, this is just a GG model … And when she stuck in the doorways, she disappeared under the floor, as it did not naturally move, it was perceived normally.
And now, when you look at what kind of games where there are really good and “living” animation, these same models are perceived even less alive. I don’t know how to explain more correctly and more understandable … But in Lara, as a character, something more believed than in the GG from L.A. Noir who very vividly expressed his emotions on his face, but at the same time his body was some kind of clumsy alien body attached to, almost a living head.
And when such models of characters look more realistic begin to create something indescribable (the same failures to level and so on), it adds some kind of comic … when this happened in those days, it was perceived as granted.
Honestly, I somehow knocked down so that the people probably will not understand what I mean :)

Ehhh does not come out something with my expression today … well, something like that you described something vaguely reminiscent of what I meant (but only partially! It is clear that I am realistic games well, I don’t perceive as life as life!)

Now I’ll try to explain somehow more likely, I just tried to write more here … Um … officially something, but now I’ll try to describe at a level as I would tell my friends for beer. Something in this style:
You play Lara (I don’t know what exactly I like it as an example. Although I know. lol.) And now you run such in triangular forests and fields (figuratively speaking), there are triangular trees with triangular colors around … Yes, and you yourself are all such a triangular run and then you stop at the triangular temple, as for open the castle. You climb into the inventory and making your way through a pile of weapons and supplies find the key the size of both triangular breasts of Lara (by the way, you get it from the maaaaalenic backpack on your shoulders.This, in fact, is also important). Lara pierces the door with the key through the temple and sees a triangular tiger, takes out pistols from the air (which are lifted into its square fists) and begins to shoot into the enemy. You sit and think "normally cho =)"
Now the second situation:
Fresh game with a graphone.
You run all such a sparkling with polygons through a highly detailed forest scaring off local tessilled (correctly at least wrote the word then?) toads and run to the door to, relatively speaking, a hut where your partner awaits you. He disappeared through the textures of a high -polygonal head repeats you about something and at that time his animation gives a malfunction and he begins to talk about serious things with his mouth closed, about the problems in his personal life and blah blah, then the air pushes the air from a distance of half a meter and the door opens up miraculously. You run into the hut, you just have a weapon in your hands and you are wrapping up adversaries. In such situations, I think "Azazaz you saw his mouth did not move Azazz and then he opened the door of Azaz at a distance, and I magically got a barrel in the hands of Azaza"
That is, then all the crooked was perceived normally. Like "What did you want?". Now when a photo is a realistic picture around you and something happens that I tried to describe above, this already causes easy indignation.
Well, maybe I just have it. Maybe I’m just like that. So I mean that before, more in triangles, but now when the graphics is such … then I want that the models would move in accordance. This is I say only about games with a photo realistic picture. Here the graphodracy has nothing to do with.

Really impressive, while only l has approached this.A. Noire. But here it looks much better. On the other hand – and are we often in shooters, and other games, we peer into the faces of all NPCs? I think this will be only for more or less the main characters. First, at least.

Not only the graphone, but also the realistic physics of the interaction of doors with the feet of the price list. NVIDIA just showed a demo with destruction – this technology and apply to the door.

About this, Kirill Oreshkin in a review on Deus X: Newman Revolishna said. That before our imagination made more and more realistic. And now the graphics do this for him and sometimes it is not like our brains and they are looking for a catch, so to speak

I still did not understand why this technology is so revolutionary? After all, Rockstar with their MotionScan achieved about the same facial expressions. Or I didn’t understand anything?

We will return to those days when in RPG there were KAT scenes of dialogs with the face of NPC and the rear background.Hello 90s!

Oh, I thought that the activist would soon close all the brands except code.And only 1.And here is the technology of face animation. The cat there is sleeping on his mattress calmly.And he does not give a damn what kind of console generation is already there.It is very strange that he did something at least.

Activision introduces microsyles

Bye Electronic Arts stuffs cones on his desire to introduce as many micallors as possible, her worst girlfriend Activision stands on the sidelines and scratches the turnip. But this will not last long. Because tomorrow it’s already a turn to fill the cones to the "cats". Although, maybe their audience is already accustomed to the “cat” twists and the next of them will react with understanding.

We are about the fact that https://nongamstopcasinosites.co.uk/ on March 13, users Call of Duty: Black Ops 2 The Xbox 360 will receive a wonderful opportunity to improve their online experience for square (or even triangular, but definitely not round) amounts of money. As the community manager assures Dan Amrich (Dan amrich), all this is done exclusively at the request of the players themselves. And not a single gameplay element will suffer.

The assortment of micallors will include exclusively decorative sets at a price of 160 points Microsoft (two dollars). For example, it will be possible to turn a weapon into a piece of bacon (and does this not give an advantage by masking its arsenal?). Or purchase additional slots for classes. Or get a set of maps with national flags of many states (the latest sets are divided by regions and are worth the dollar).

Also in the list of goods for additional microdengs were the Nuketown 2025 card. Initially, it was supposed to preliminary customers as a bonus, but now all microsypery will go for free. But for her inanimate version of Nuketown Zombies you will have to fall off as much as 400 points. As for the micallon content for PC and PlayStation 3 users, then Activision On this score, still keeping proud silence.

Activision came up with the matchmaking match that succeeds players to make micallors

While you are complaining about containers, somewhere in the gloomy laboratories of effective managers, new methods of monetization are invented. As the Glixel portal reports, the publishing house Activision The technology of matchmaking technology was blurred, which pushes the audience to get a coin or two out of her wallet.

The essence of the invention is quite simple. The game connects an inexperienced gamer to an experienced. “NUB” sees that the pros does, and the technology throws up some kind of microdays suitable for the situation. For example, if an experienced gamer uses a sniper rifle that does not have a Nuba, the game can offer to buy this weapon.

The idea is that the Nuba should impress a professional skill, so the user will want to purchase the same “trunk” – he will have the impression that he will also be able to effectively bend with the cannon what he saw.

In order for a cunning matchmaking match to work as it should, a complex system with a lot of factors is involved: the levels of players, delaying the connection, the number of friends online and much more are taken into account.

An example is the first -person shooter, although the patent applies to other genres.

Glixel writes that the application for a patent Activision submitted back in 2015, but approved it only now. Nevertheless, the publishing house has already talked with the portal and assured: in none of the current projects “Donatnaya”, the matchmaking match is not used. The technology was invented by an internal team that works separately from game studios.

Words Activision partially confirmed by a community specialist from Bungie: on Twitter, he said that in Destiny 2 There is not one of the described technologies.

On October 18, 2017, Gamblingsitesnotongamstop.co.uk streamers from the "Council of Bloggers" under the State Duma are accused of corrupting minors

October 18, 2017 Queen-warrior of the Empire of spices is another supplement for Sid Meier’s Civilization VI

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Soon it will probably look like this:
You buy a game on a conditional site. For say 2000 rubles. The following is a letter of thanks from the studio:
Thank you for purchasing the "name of the game". To start playing, you should purchase PAK "Starting" for 750 rubles. Thank you
You acquire a pack and here you understand that your character can only squat and go forward. Another window from the developers pops up immediately:
Thank you for playing the name of the game. For a comfortable game, you need to purchase an addon “Basic movements of the character Vers. 2.5.1 "for 550 rubles. We inform you that at the moment, a 15% discount is valid for this addon
You buy this addon. Continue to play, get to the next location and understand that you can only move to Drakkar for 1250 rubles in the next location, or swim with your own, but 16 months of real time.
You have not seen fights with the last boss yet, there you will need to buy a patch that adds a sword for 1,500 rubles.

Hmm, where else can I put microtransactions, so it is in Dark Souls. You urinate such a boss. Once you die, the second, third, fourth … fiftieth. And then, after the next death, a small banner appears in the corner of the screen, speaking the type: “This bastard was sick of you? If you want to humiliate this mudil, show who the folder is here? Pay only 99.99 rubles and we will give you temporarily uber-youth, with the help of which you can crush the bastard of the egg, to piss and cram dick in his mouth! If this is not enough for you, you can pay 149.99 and we will give you the whole family, close and all other monsters who have at least somehow contacted him in all existing universes ”.

And what is complicated? Just never pay, even when you are bombarded with offers. The problem is different: a) this is rudeness; b) Why the hell to buy a game that is a simulator of targeting advertising with a screwed gameplay?

It will be worse if the message “You exceeded the death limit. Buy a pack of lives to continue passing ".

On PS/Xbox the situation. You buy there, for example, a sidge or a ghost for 3999, and no one will let you into a multiplayer because you have not issued a signature. So it turns out that for 3999 you buy the opportunity to play games of this kind.

"The idea is that the" Nuba "should impress the skill of a professional"
Rather, Nuba will be impressed by a long tirade in the voice chat what kind of special person he is, and where he go to ruin the games ..

“His name was Alexander from Ruinia. He was a ruiner – a murderer of the Timmates. Unusual contract to enlist the rink. "

In the news about the closure of Visceral Games, it seemed in the comments about this
Well, if you think about it, then what was still in the world of tanks, only there no one patented it

I understand that you need to earn. and there is no much money. But why in such a terrible way? After all, this will force to utter, anger players, annoy. Is it possible to come up with a way that the players themselves want to bring down? After all, there is an experience with a witcher 3, when they asked for supplements after the release of the last DLS, since the expanses tried to fame, and I still wanted to pay for this. it feels like idiots work there and consider gamers for morons. Well, or these gamers morons, and only part, a small part, is adequate. The second option looks more believable.

At this pace, players will have to study not only ways to pass the game, but also ways not to give the creators of the game to fool themselves)

The level of skill does not depend on weapons, a professional is able to bend even with the most ordinary barrel. It is important to understand the game, its mechanics and features, think with your head (and not turn it off during the game, as the noobs do).

A professional can bend with a regular barrel, yes, but you did not think about one interesting thing. NUB sees how a professional bends with a sniper rifle. NUB buys a sniper rifle and understands that he does not bend. What will happen? The client is unhappy, and they will understand that they are being deceived. Donates will not work. So we take a sniper rifle and make two versions- one, which is ordinary and is earned by stem for hours in the game and a donation version, which is somewhat improved and which can bend from the first minutes in the game. Skill is already going on fucking.

Activision Blizzard conducted a survey on NFT’s implementation in its games, but not going to use technology yet

The body of gamers resists the epidemic NFT, but the disease does not back down. Recently Activision Blizzard I interviewed some of my players, whether they are interesting to non -deposited tokens and cryptocurrency entertainments built according to the “Play to earn” model.

The survey was conducted on the website of the analytical company YouGov, Market research. Respondents were also asked more neutral questions – for example, about implementing games Activision Blizzard functions such as cross-blades, virtual reality and subscription services.

President Blizzard Mike Ibarra (Mike Ybarra) has already stated that the corporation does not work with NFT. What was this survey then, he kept silent – it seems that Actiblizz is just probing the soil.

According to the annual Game Developers Conference report, most of the 2,700+ developers are not interested in NFT:

By the way, in January, the senior designer disapprovingly spoke about non -replaced tokens Overwatch Jorge Murillo (Jorge murillo): "Like a developer from a team Overwatch I am categorically against NFT and will fight to ensure that this technology is not integrated into our game ".

I’m not gunna qt the passon cuz i donat line the Dogpiling That Happens on Twitter, But as a Dev on the @Playoverwatch Team, I am Strongly AGAINST NFTS and WILLL Fight to Make Sure They Arenet Integrated into OUR Game.

– Jorge Murillo ? (@Thehornetsfury) January 23, 2022

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The best comments

Blizzard President Mike Ybarra has already stated that the corporation does not work with NFT. What was this survey then, he was silent.

– I just spend the survey, I do not enter the NFT.
– You are an idiot?
– I can’t conduct a survey or something?
– You are an idiot?
– I can’t conduct a survey?
– Idiot.

In the "need" of both for gamers and the gaming industry.

We conducted a survey, learned how people relate to this, now they openly say that there will be no games with this technology. What is the problem? Developers do not listen to users – the developers are bad. Listen – too bad. The current close ones have a lot of problems, but to invent the left to what in general?)

Apparently 1% is Yves Guimo and Peter Moligne.

Something I don’t remember that someone would ask me something.

Yes, yes. He would be an idiot if he had introduced a dubious thing without conducting a survey among the target audience.

And where is the connection?

Well, of course we conducted a survey, we are not going to use. Let’s throw up and look at the reaction. And slowly, they will slowly mention the NFT until the hamsters get used to it and the veil we introduce NFT, fanfares, etc. This is not the first time something is introduced in this way. IMHO.

Activision Blizzard conducted a survey on NFT’s implementation in its games, but not going to use technology yet

Something suspicious

After entering the post of inclusive director from the current snowstorm, you can expect NFT.

They themselves have not yet figured out what it is and how to fall asleep in games.

Not, even if they are ever interested in technology, you can experiment. In the end, until you try, you will not fully find out how the audience actually relates to this. But: let them not decide to shove this crap in all their games and products, future and real.

And this applies not only to Blizzard, but also to the rest of the games too (ubisoft, I follow you)

Abilities of the new hero Overwatch 2 and reviews about PVE mines

For the first time, a game was released in Steam Blizzard. The store has appeared in the library Overwatch 2 Together with the start of the season "Invasion". The developers published a video with an overview of the abilities of the new Hero of Illari’s support, and the media have already shared the first impressions of passing the PVE Contain.

The last of the warriors of Inti

Illari is a hero of support with a solar rifle. The game website says that the girl is from Peru. She grew up in a tribe of sex warriors who learned to command solar energy. During the ritual of the initiation of Illari, they were too high and everything went awry. As a result, she remained the last of the.

The solar rifle shoots solitary clots of energy in combat mode. If you squeeze the right mouse button, then Illari will direct the attending beam.

The second ability of the character is a flash. Illari can make a jerk that repels opponents in different directions. Also if you hold a jump, then Illari can fly a short distance.

Ultimatic ability – Robny Sun. Illari shoots a large clock of energy, which marks all enemies that fell into a radius of his explosion. If the enemy receives more damage within a few seconds, then the label will explode.

The shadow of a large campaign

Together with the beginning of the "Invasion" season, three full-fledged PVE missions were added to the game. To get access to them, you need to give $ 15. Many journalists indicate that such a price is large for such a volume of content, but the kit also includes in -game currency.

PVE missions will be added to the game by waves instead of a full-fledged campaign with a separate pumping of the heroes, which was canceled. The next portion should not wait earlier than next year.

The duration of each mission is https://sistersitescasino.co.uk/casinos/donbet/ from 15 to 25 minutes. You can replay tasks at different levels of complexity and changing the composition of the team. Characters interact more closely with each other. Blizzard added from 5 to 10 thousand new voice replicas for the "invasion".

Kat-scenes are made well and made on the game engine. You can also open the correspondence of the characters and their personal notes.

The Attack of the Fanboy portal. But the general plot left too many unresolved questions in his head. The first set of missions looks like a trailer, and real events should turn around in the future.

The battles in PVE mines did not seem exciting reporters. There are no new mechanics or types of opponents. An exception can be called the final battle, but the rest of the time players, as robots shoot in a dash.

According to the author of The Verge, these three missions will definitely not be able to return to Overwatch old players. Those who keep a desire to study the universe in this shooter will not be satisfied. The game presents many things that have long been known to fans as new information, trying to build an understandable story for the majority.

The developers also processed AI of opponents for PVE mines. Now enemies act less predictably and more aggressive. According to the journalist from Kotaku, there is a significant difference between the behavior of opponents in new missions and archival events.

Just a few hours after launch in Steam, peak online games rose to 40 thousand users. The players have already left over five thousand reviews and only 29 % of them are positive.

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Overwatch 2

The best comments

Reviews – just a song! God, keep Gaben for placing them right under a beautiful showcase.

Many journalists indicate that such a price is large for such a volume of content, but the kit also includes in -game currency.

There is a feeling that journalists are trying to timidly justify such a price tag. No, it won’t go. Content, which used to be free, should not be paid.

Hurray, now in this game there is an ENT and plot through notes for your money.

Well, after all, not entirely true. Previously, the game itself was paid and free content came out for a paid game. Now the game has become free and paid content began to come out to it.

But here it is precisely that the quality of this paid content leaves much to be desired, 15 bucks over 3 pvu mission of the level of old archives is clearly overkill. For 5, one could still think (if the game worked in the Russian Federation, like monetization). all the more, which, apparently, is still constant content, not temporary. Now, if they asked for money for access to temporary event (10 bucks for access to Lucio-Bulu for 2 weeks! Sheee!) this could not be justified in any way

“Together with the beginning of the“ Invasion ”season, three full-fledged PVE missions were added to the game. To get access to them, you need to give $ 15. Many journalists indicate that such a price is large for such a volume of content, but the kit also includes in -game currency."

5 Übergänge: Einfach und wunderschön

Willkommen bei Creative Tuesday, Freunde. In dieser Serie werden wir Ihnen coole Tipps und Techniken für Filmemacher teilen. Und ich bin der Moderator von Jordi mit Cinecom.Netto. Heute werden wir uns 5 super einfache, aber entzückende Übergänge ansehen, die Sie mit einer Kamera oder einem einfachen Installationsempfang durchführen können. Wir werden mit der Verschiebung des Vordergrunds beginnen. Legen Sie etwas Objekt aus dem Vordergrund in den Rahmen, bewegen Sie einfach die Kamera, machen Sie einen Rahmen und geben Sie die Kamera zurück. Jetzt können Sie es mit einem ähnlichen Frame anschließen, in dem Sie ein anderes Frontplan -Objekt verwenden.

Sie können sich während des Übergangs oder im Gegenteil in die gleiche Richtung bewegen, wodurch ein kleiner Kollisionseffekt erzeugt wird. Ich habe solche Übergänge oft in einer Promo-Video-Boutique-City verwendet. Übrigens, wenn jemand interessiert ist, an welcher Zelle ich für meine Kamera verwendet wird, dann ist dies Vary-i DLSR für Panasonic Lumix. Sie haben es mir geschickt, aber sie sponsern und erwarten nichts von diesem Video.

Ich möchte ihnen nur Dankbarkeit https://winzter-kasino.de/ ausdrücken, weil es ein sehr cooler Käfig ist. Sie können zu allen Tasten gelangen, es gibt einen Gürtel und einen ziemlich guten Sucher, der das Display aufpackt.

Der nächste super einfache Übergang nenne ich eine Kurve. Auch hier benötigen Sie ein Objekt im Vordergrund. Diesmal werden wir uns nicht vom Objekt entfernen, sondern sich davon abweichen. Sie können sogar die Schärfe des Bildes des Objekts anpassen. Aber stellen Sie sicher, dass Sie sich schnell genug bewegen, wenn Sie die Kamera in Ihren Händen halten. Auf einem Gyrostabilisator wird dies alles etwas einfacher sein. Im nächsten Frame beginnen Sie dann, ein anderes Objekt im Vordergrund umzudrehen und dann die Kamera zum Thema des Aufnehmens zurückzugeben. Wenn Sie sich im Vordergrund konzentrieren, vergessen Sie nicht, sich auf den Vordergrund und im zweiten Rahmen zu konzentrieren. Drehen Sie dann in die gleiche Richtung und in der gleichen Geschwindigkeit und geben Sie den Fokus auf das Schießobjekt zurück.

Der nächste Übergang faste schnelle Bewegung. Sie haben zwei Objekte, die sich schnell im Rahmen bewegen. Und in eine Richtung. Sie können jeden von ihnen schneiden und einen coolen Übergang erstellen. Hier ist ein Beispiel, das ich für das Promo -Video gemacht habe. Wir können sehen, wie die Pizza aufgiegt und herunterfällt, aber wenn die Pizza fällt, schneiden wir das Video und gehen zum T -Shirt, das niedergelegt ist.

Der nächste Übergang der Kamera ist das Aufnehmen von Aktionen, die sich von den vorherigen unterscheiden. Die Idee ist, Proben verschiedener Bewegungen zu finden. Zum Beispiel beim Basketball spielen. Eine typische Aktion kann sein, wenn jemand den Ball schlägt, zum Ring rennt und den Ball dorthin wirft. Da wir jedoch wissen, dass eine solche Aktion in diesem Spiel ständig stattfindet, können wir sie sowohl in verschiedenen Blickwinkeln als auch in verschiedenen Spielern entfernen. Und während der Nachbearbeitung montieren Sie einen Spieler mit einem anderen, aber stellen Sie sicher, dass die Aktion einen logischen Kurs hat. Das heißt, wenn Sie das Video unmittelbar vor dem Ball auf den Boden schneiden, sollte es in Ihrem nächsten Rahmen einen Ball geben, der auf den Boden kommt. Wenn wir einige dieser Mitarbeiter nehmen und sie in Serie montieren, können wir so etwas bekommen.

Und dies überträgt uns auf den letzten Übergang – übertakte die Geschwindigkeit. Sie müssen die Geschwindigkeit des letzten Teils Ihres ersten Rahmens erhöhen. Und beschleunigen Sie dann den ersten Teil des zweiten Rahmens. Die Vereinheitlichung dieser beiden Frames wird die Mitte vorantreiben, und dies macht das Video zum sehr attraktiven Video. Diese Technik funktioniert am besten, wenn Sie aufnehmen, die Kamera in Ihren Händen halten und sich langsam in eine bestimmte Richtung bewegen oder eine Kamera hinter einem sich bewegenden Objekt führen.